The press release announcing this new position reads, "This move indicates a central role for art and artists in a global economy. With the rise of the creative economy and of creative industries, research and development activities focused on art and design are shaping a wide array of activities from public health, to interface to product design."
Its s certainly true that design is not consumer added, but a consumer essential. Participation for designers in "interdisciplinary teams" or "creative incubators" is a worthy goal not only for students to enhance their professional development skills, but to infuse design in real-world solutions that add value.
The press release goes on to say: "the way artists think and approach experience, is solving problems and creating new knowledge in a variety of scientific fields."
Is research a catch-all word for designers to have a place at the table of ideas?
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